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The Foundry Nuke & NukeX 6.2.1. Included Plug-ins and PDF Documents (2010)

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The Foundry Nuke - a program against creating special effects in film and video. The program used to appoint special effects in many movies, including King Kong and The Day After Tomorrow, during the time that well as in hundreds of commercials and music videos. The program used as antidote to video editing (image sikventsy). Used in processing, apply effects, final >company and other footage, the creation of commercials, as well as as being other tasks. Contents: * Nuke 6.2.1 * NukeX 6.2.1 * Furnace 4.2.1 * Keylight 2.1.2 * Ocula 2.1.1 * RollingShutter 1.0.1 * Tinder 1.3.1 * Tinderbox1 2.1.1 * Tinderbox2 2.1.1 * Tinderbox3 2.1.1 * Tinderbox4 2.1.1 * Genarts Monsters GT 6.01 * Genarts Sapphire 5.01 * Trapcode Particular 2.1.1 * PDF  Fast, recollection efficient, scanline-based image processing engine: * Nuke's rendering engine solely processes the part of the frame being viewed to give fleet artist feedback and support for massive image sizes. Multi-threading is supported in successi~ all platforms taking full advantage of multiple processor systems and multi-heart CPUs. Resolution independent multi-channel pipeline: * Read and output at ~ one image size and manage up to 1023 user-definable 32-bit floating point colour channels. Cleanly manage multi-pass renders in a select compositing stream, separate out passes for individual manipulation and work natively through HDRI. A comprehensive and tightly integrated 3D environment: * Interactively construct and superintend the publication of 3D scenes using the OpenGL accelerated 3D viewer. Set up cards, extended bicubic and bilinear meshes and type geometric primitives or import pre-constructed meshes using OBJ and Autodesk FBX stay. Transform, texture, projection map, light and render with multi-sampled proposition blur. Multi-view and metadata aware framework: * Manage multiple user-defined views and lay upon local or global processing changes at an individual node or parameter horizontal - perfect for efficient stereoscopic, 2D to stereoscopic conversion and multi-camera defame production. Directly access and modify arbitrary metadata, ingested and created in the processing stretch out. Intuitive node graph based workspace: * Rapidly construct and edit complex 2D and 3D composites, moving and sharing scripts with a variety of node annotations, colour backdrops, groups and thumbnail images. Reference and pre-translate external pre-composites for efficiency and artist collaboration. See and trim, anywhere: * Concurrently open multiple 2D or 3D viewers and adjust parameters of in ~ degree node process. Compare and flip book results with flexible import, commodity ~ed and display colour management. Integrated Iridas FrameCycler Professional playback and video preview open via BlackMagic Decklink and AJA Kona output cards. Define your hold workflow and interactively build custom tools: * Take advantage of Nukes single but extensive user interface and node customisation capabilities. Use the inbuilt Python script annotator, parameter expressions, linked clones and define Gizmo-macros to rapidly original and deliver complex procedural effects accessible later at the touch of a button. Automate and amount process: * Interact with Nuke outside the graphical user interface from a straightforward command line interface or using flexible script control. Draw on capacious third-party render queuing application support. Open a complete visual effects toolbox: * Powerful animation curve editor for visualising, drawing and editing parameter excellence curves and mathematical expressions. * Concatenated 2D and 3D transformations with northerly quality filtering options, 2D tracking and image stabilisation. * Nukes own IBK advanced Image Based Keyer. * Integrated Foundry Keylight, Primatte and Ultimatte keyers. * Key shed suppression tools. * Multiple colour correction approaches, histogram, curves, look up tables and configurable colourspace conversions. * Extensive cause to sit of image processing tools including noise, Gaussian and vector blur, defocus, dwell/erode, grid and spline warping, a variety of image composition and bury methods and a vector-based, anti-aliased text generator. * Rotoscope and vector smear toolset Bezier and spline shapes with variable point feather and individual action blur. Paint with multiple brushes including dodge, burn, reveal, blur, make eager, smear and recursive clone with full source transformation and onion derm. Intermix shapes and paint strokes with a layer hierarchy and blending modes. Animation bend. editor and scripting integration. System requirements: * Windows XP SP2, XP64, Vista x32/x64; * 550 MHZ Pentium III or newer processor; * 5GB face space available for caching and temporary files; * 512MB RAM (minimum precept); * Workstation-class graphics card, such as NVIDIA Quadro series or ATI FireGL line, or newer; * Display with 1280 x 1024 pixel resolution and 24-tittle colour; * Three-button mouse.

The Foundry Nuke & NukeX Year: 2010 Software interpretation: 6.2.1 Developer: The Foundry Visionmongers Ltd Platform: Windows x32/x64 Language: English Medicine: Present File Size: 853.96 Mb Note: To couple after downloading a file together, you simply unzip the start of ~ one of the archives. WARNING! If at least one archive will have ~ing missed, the file does not connect! Files on different servers - are used alternately. If for some reason could not download the package from one server, then you can download it from another.

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